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Scratch Level 1: Game Superstar

4.7 (295 ratings)
|
Taken by 2,559 students

Introduce your child to coding! Scratch is a kid-friendly coding language that’s block-based and visual (like virtual LEGOs). Kids will learn coding and CS fundamentals while building games they can play and share with friends.

Private 1:1
Format
Age 8-11
Learners
Weekly
Classes
50 minutes
Per class
Scratch Level 1: Game Superstar

About this Course

Scratch is an opportunity for beginners to learn the basics of coding using MIT’s Scratch language. Your learner will work one on one with a Juni instructor to create games that will show off their creativity and ideas. This is a perfect course for someone new to coding!

Billed as

$275
$192.5 / month

4 classes / month × $48.13 / class
HOLIDAY DEAL 30% OFF
  • HOLIDAY DEAL 30% OFF
  • Cancel anytime

1:1 classes are 50 minutes long and can be scheduled anytime Monday-Sunday from 7am to 7pm PT. To begin, select Try a Free Class to signup. Our team will then match you and set up your first class!

  • Course duration
    4-6 months
  • Lesson
    50 minutes
  1. Scratch-1: I know how to create a new project in Scratch

  2. Scratch-2: I know how to add a sprite to a project in Scratch

  3. Scratch-3: I know how to add a backdrop to a project in Scratch

  1. Events-1: I know what an event listener is

  2. Events-2: I know how to start running a project in Scratch

  3. Events-3: I can identify which event listener to use to create a certain output in Scratch

  4. Events-4: I can change values of event blocks in Scratch to suit my needs

  1. Pen-1: I know what the pen tool is in Scratch, and how to add it to my projects

  2. Pen-2: I can use the 'pen down' block correctly in Scratch

  3. Pen-3: I can change the color of the pen successfully in Scratch

  4. Pen-4: I can use the 'erase all' block correctly in Scratch

  1. Loops-1: I understand why repetitive code in necessary to create a certain output

  2. Loops-2: I know what a loop is and when to use a loop in my code

  3. Loops-3: I can use the 'repeat' block correctly in Scratch

  4. Loops-4: I can figure out how many times my 'repeat' block in Scratch must repeat to create a certain output

  5. Loops-5: I can use the 'forever' block correctly in Scratch

  1. Conditionals-1: I know what a conditional statement is

  2. Conditionals-2: I can use the 'if then' blocks successfully in Scratch, including adding condition blocks

  3. Conditionals-3: I know how and why we use a 'forever' block in Scratch to continuously check a condition

  4. Conditionals-4: I know what an 'else' statement is

  5. Conditionals-5: I know how to use the 'if/then/else' block correctly in Scratch

  1. Coordinates-1: I know what the coordinate plane is

  2. Coordinates-2: I can use the "change x/y by __" block correctly in Scratch

  3. Coordinates-3: I can use the "goto random position" block correctly in Scratch

  1. Variables-1: I know what a variable is and when to use a variable in my code

  2. Variables-2: I can create a variable in Scratch

  3. Variables-3: I can use the "change variable by __" block correctly in Scratch

  4. Variables-4: I can use a variable in a conditional statement in Scratch

  5. Variables-5: I understand why I must reset variables in Scratch every time the project runs

  6. Variables-6: I can use the "set variable to __" block correctly in Scratch

  1. Broadcasting-1: I know what a message broadcast is in Scratch

  2. Broadcasting-2: I can broadcast a message in Scratch

  3. Broadcasting-3: I can receive a message broadcast in Scratch

  4. Broadcasting-4: I can use the "stop all" block correctly in Scratch

  1. Input-1: I know what user input is, and understand when I would use user input in my projects

  2. Input-2: I can use the "ask" block correctly in Scratch

  3. Input-3: I know how to make the user's input visible to them in Scratch

  4. Input-4: I understand that every time I get user input in Scratch, it replaces what was previously saved

  5. Input-5: I can save user's input in variables in Scratch in order to access it later in the project

  6. Input-6: I can use variables as the input of a block in Scratch

  1. I appropriately and frequently test my code

  2. I can independently debug my code

  1. Joyful Collaboration

    1. I practice listening to my instructor and sharing my ideas to co-create understanding.
    2. I attempt tasks independently and ask my instructor questions when I need help.
  2. Unlimited Curiosity

    1. I take ownership of my learning by asking meaningful questions both when I need clarification and when I want to know more about a topic.
  3. Nimble Determination

    1. I practice resilience when I am frustrated that I have not yet achieved mastery of a new concept or skill; instead of complaining about challenges, I try new approaches and creative solutions.
  4. Invest in Excellence

    1. I arrive to class on time and prepared to learn, with my computer set up with a strong internet connection.
    2. I complete my homework on time, and if I cannot complete my homework due to other obligations, I honestly communicate the reasons for late homework to my instructor.
    3. I do my best to stay present and on task for the whole session. I support my focus by putting away any distracting technology and setting notifications on my device to “do not disturb” mode.

Instructors will assign students roughly 60 minutes of project related homework at the end of each session. Homework is designed to complement the class experience and ensure the student continues to gain practical experience outside of the session.

  1. Sit still and focus for 50-minute session

  2. Read at a second grade level

  3. Understand what negative numbers are

  4. Type at least 15 words per minute and use a mouse independently

Who are Juni’s Instructors?

Our instructors are subject matter experts from top US universities. Instructors are highly-vetted and background checked prior to joining and undergo extensive training before ever teaching on our platform.

Upon signing up, parents are asked a series of questions that allow us to match your child with an optimal instructor based on their unique needs and interests. Factors that are considered in our matching process include Learning Style, Personality, Personal Experience, and Academic & Career Aspiration.

Headshot for Puja D
Puja D
I really like bringing a strong energy to my classes, and sharing excitement with my students about learning new topics.

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Real reviews from real parents

4.7 out of 5(295 ratings)
5 stars
4 stars
3 stars
2 stars
1 stars
Evan is an amazing instructor and a wonderful teacher
Eduardo S
Jan 19, 2022
Evan is an amazing instructor and a wonderful teacher. His patience and way to connect with our son, and guide him, it is simply spectacular. We are lucky to have him.
I'm pleasantly surprised that my 10 year-old son enjoys learning scratch coding so much
Karen W
Jan 9, 2022
I'm pleasantly surprised that my 10 year-old son enjoys learning scratch coding so much. Vikas is a really wonderful instructor. He really knows how to teach kids to code. He makes it fun, and he knows how to inspire Ryan to apply his new coding skills and creativity into his projects. Also, Vikas always provides a detailed summary at the end of each class. I really appreciate that as a parent!
Patrick loves this class
Gina S
Jan 6, 2022
Patrick loves this class! Great job!

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