suggested for ages 11-18
This course is designed with an emphasis on developing more sophisticated graphics-based games in Python, using the PyGame library. We cover key concepts that are foundational to game design, including gravity, platforms, projectiles, and enemy AI. This course also covers basic object-oriented programming in Python.
The prerequisite for enrolling in this course is completion of Python Level 1 or equivalent. Students must have exposure to variables, loops, conditional statements, functions, and lists. After completing this course, students will be ready to learn more advanced non-graphics-based computer science skills in Python Level 2.
This course typically takes 3-6 months to complete. This depends on the student's dedication to homework, their previous experience, and the difficulty of course material. Our instructors move at the pace of the student, taking extra time to reinforce concepts as needed.
PyG1 Object-Oriented Programming: Actors
PyG2 Event Handling
PyG3 Object-Oriented Programming: Advanced Actors
PyG4 Managing Multiple Objects: Collectibles
PyG6 Managing Multiple Objects: Obstacles and Surfaces
PyG7 Levels and System Control
PyG8 Game Elements: Projectiles
PyG9 Game Elements: Enemy AI
PyG10 Ninja Versus Alien
PyG11 Space Invaders
PyG12 Master Project